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Second life copybot security
Second life copybot security








second life copybot security

That is one of the nastiest comments I've seen here in some time. "i didnt steal this object, im just using it" = "i didnt kidnap this baby, im just raping it in my basement" There are some technical methods to detect copied content (especially images), but AFAIK they're used very rarely in SL. There are occasional exploits that enable copying of scripts, but they're generally fixed very quickly, and scripts are executed on the server, not passed to the viewer (except to edit), so they're inherently easier to protect. Objects for which scripts are an inherent part of their appeal have a better chance.

second life copybot security

A standalone OpenSim running on your own hardware would have the same effect. So if you own a full, isolated sim, you could turn off all access and be assured that nobody will copy your work. I think your claim about the public sandbox being a likely site to get copybotted could well be true, but not because the land settings make it easier, but rather because it's a location where a lot of people go, some of whom may not be much inclined to follow the rules and have little to lose if caught.īecause the mechanism is strictly viewer-side - basically, if it's rezzed, it could already be copied - there's pretty much nothing that can be done to prevent it, short of preventing anybody seeing the build. I welcome comments, insights and opinions from other Residents about the copybot topic. I created this Cobybot thread because I don't know anything about copybots and I'd like to check the information I've claimed to be facts. In a recent thread, I listed copybots as one of the reasons why building in the public sandboxes is not a good idea. If it is possible to explain "how did they do that" without getting into the exact details, that would be helpful to me. If I'm working on a build in a public sandbox can a copy-botter steal a copy?

second life copybot security second life copybot security

How would I know if a Resident was using the method known as copybotting to copy one of my builds?Ĭan a Resident use the allowed Land abilities on an adjacent parcel (in Region or in an adjacent Region) to operate the mechanisms required to copy?Ĭan locking the item or editing the permissions for the next owner reduce the desireability of copying the object? On a scale from 1-10, with 1 representing the least amount of risk, and 10 representing the greatest amount of risk how would you rate the likelihood that an object will be unlawfully copied?Ĭan the Land settings prevent or encourage a copybot?Īre high prim count objects at the same risk as low prim count objects? (40 prim vs.










Second life copybot security